See Behind the Scenes of Legends of Localization!

I add a new article once every week or two here on Legends of Localization, but there’s actually a lot more going on all the time behind the scenes. The team and I are always coming across cool info, pics, research materials, etc., and we’re always working on 8000 projects that most people never know about. There’s never been a good place to talk about it, though – it’d clutter up the main site and social media is too limiting.

I recently set up a Legends of Localization Dev Blog where we can finally post what we’re up to, what cool stuff we’ve been finding, the status of various projects, etc. I’ll be posting stuff there regularly, as will Poe and Tony, who are also Legends of Localization team members.

Besides behind-the-scenes stuff, I’ll probably post reader questions that I don’t have answers to, in the hope that others might be able to help. And I’ll probably move many of the “here’s some random stuff we found during research” posts (example 1, example 2) from this site to the dev blog.

Anyway, this first post describes everything in more detail and lists all of the projects and goals we have at the moment. If you’re a fan of Legends of Localization, check the dev blog often. I think you’ll like it a lot! (And it’s already giving me Mother 3 fan translation blog vibes 😛 )

Get the Very First Legends of Localization Book!

My very first Legends of Localization book is now on sale! Check it out!

This book covers the original The Legend of Zelda and includes tons of new content, updated info, and more! It features a hardback cover, 208 full-color pages, a reversible book obi, a localization survey card, and many extras!

Whether you're a fan of the Zelda series, a fan of Legends of Localization, a retro gamer, or even just an aspiring translator / localizer, this book is for you!

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